In early 2017, I was 16 years old and living in a small town in western Canada, one of a few places in the country where I could make a living writing about the world of games.
In the year and a half that followed, I became fascinated by the idea of the end.
What if I was in the middle of nowhere and there was a huge meteor shower that would wipe out the entire world?
How would I know?
As a child I’d been fascinated by this notion, which I thought would end life on earth.
I’d always wondered what would happen if the Earth had been struck by a comet or asteroid, but this was something I was never prepared for.
“What would you think would happen?”
I’d asked myself as I sat in my parents’ living room.
They had no answer.
“If you were in the United States, would you want to live forever?”
I asked my mother.
“What if you were living in the end times?”
“What would the world be like?”
I’d grown up with a big idea in mind.
At 16, I had written an article on the internet about a game called Far Lands, which had become the subject of countless articles and discussions online, and which I had never even heard of before.
I had a huge amount of fun writing it and having people talk about it.
At one point, I told my father, who had been a very strict atheist, that I was going to make a video game about a meteor shower, which he had always been skeptical of.
I wrote about it in my diary as I was trying to decide whether or not to write about it, and I began to have an idea of how I wanted it to end.
At the end, I would be standing in front of the nearest comet.
“I want you to come along with me,” I said, and my father came along with us.
I walked up to the comet and watched it pass by the Earth.
I wanted to sit on the ground and stare at the comet for a long time.
I didn’t want to do that because I felt bad for my parents.
I thought about it for a while, and then I decided that I’d make a game about the end too.
I’d come up with the concept for a game and it would be made in Unity.
My father and I would work on it for about a year.
The first game was very similar to Far Lands: I wanted a comet that would crash onto the Earth, destroying it.
I knew that it would end the world.
The problem was, there was no way I could go to the US to make the game.
So I decided to travel to Canada and make a documentary about the game that would end it.
My parents were extremely supportive of this idea.
In fact, they were quite proud of it.
They would take me to conventions in Canada, where I would meet people from all over the world and I could meet the creators of the game I wanted.
But there was one big difference between the documentary and the game: I would not be able to come back home to the United Kingdom.
I wouldn’t be able see my parents, my sisters, my friends, and everything I had grown up loving.
But the documentary was a good thing because the game was going nowhere.
I was making a documentary that would help the end time community understand the science behind the end and the importance of the documentary.
I had never imagined that I would make such a big film about the meteor shower.
I just imagined it as a small part of the life of a child.
But when I started the documentary, I felt I had no choice but to make it because I wanted people to see it.
So, I made a big deal about it on social media, I went to press conferences, and it went viral.
People loved it.
People are very open to change, and when people want to hear about the science, they want to know the truth.
In 2017, a group of people, including a group from the United Nations, the European Space Agency, and a group at the British Antarctic Survey, decided to make an important documentary about meteor showers.
The documentary was called My First Journey to the End of the World, and the idea behind it was to help people understand how scientists are using science to predict the end date of the year, the date of a comet, and more.
The documentary was made in partnership with The Smithsonian Institution, the Smithsonian Channel, the Discovery Channel, and The BBC.
We were able to get a lot of exposure from different places because it was filmed in a very small town, so I had people coming from different parts of the country and even the world to come and see the documentary together.
The Smithsonian Channel also helped us fund the film through the Discovery Science